3D in D-Cinema

3D is now a significant element of D-Cinema development with complete production, post-production, distribution and exhibition facilities now available.

Major movie-makers are pushing for more rapid deployment of 3D screens to service their creative intentions. Studios are keen to make the most of the commercial opportunities that these technologies offer.

This section of the EDCF website will build a library of resources of interest to all players in the chain, from cinematographers to projectionists.

Documents

The documents listed below are available for download. They are in a variety of formats and PDFs will open in a new window.

New articlesWritten by Format Added
Production Issues with 3d Content Targeting Cinema, TV, and Mobile Devices Benoit Michel (Université Catholique de Louvain) PDF 14/12/2009
Using Multiple Methods in a Single 3D Project Matt DeJohn and David Seigle (In-Three) et al PDF 13/10/2008
Glossary of Terms for 3D Post David Seigle (In-Three) PDF 13/10/2008
Depth Grading for Perfect 3D David Seigle (In-Three) PDF 13/10/2008
Enjoying 3D without Glasses David Seigle (In-Three) PDF 13/10/2008
Stereoscopic Geometry of 3D Presentations Matt DeJohn, Will Drees, David Seigle and Jim Susinno (In-Three) PDF 13/10/2008
REAL D 3D Theatrical System - A technical overview Matt Cowan PDF 24/04/2008
The Dolby Solution to Digital 3D Jim Slater PDF 24/04/2008