3D in D-Cinema
3D is now a significant element of D-Cinema development with complete production, post-production, distribution and exhibition facilities now available.
Major movie-makers are pushing for more rapid deployment of 3D screens to service their creative intentions. Studios are keen to make the most of the commercial opportunities that these technologies offer.
This section of the EDCF website will build a library of resources of interest to all players in the chain, from cinematographers to projectionists.
Documents
The documents listed below are available for download. They are in a variety of formats and PDFs will open in a new window.
| New articles | Written by | Format | Added |
|---|---|---|---|
| Production Issues with 3d Content Targeting Cinema, TV, and Mobile Devices | Benoit Michel (Université Catholique de Louvain) | 14/12/2009 | |
| Using Multiple Methods in a Single 3D Project | Matt DeJohn and David Seigle (In-Three) et al | 13/10/2008 | |
| Glossary of Terms for 3D Post | David Seigle (In-Three) | 13/10/2008 | |
| Depth Grading for Perfect 3D | David Seigle (In-Three) | 13/10/2008 | |
| Enjoying 3D without Glasses | David Seigle (In-Three) | 13/10/2008 | |
| Stereoscopic Geometry of 3D Presentations | Matt DeJohn, Will Drees, David Seigle and Jim Susinno (In-Three) | 13/10/2008 | |
| REAL D 3D Theatrical System - A technical overview | Matt Cowan | 24/04/2008 | |
| The Dolby Solution to Digital 3D | Jim Slater | 24/04/2008 |
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